Despite the gaming market currently at it’s peak, the current state of gameplay is currently a long way off being ready to introduce sophisticated motion play, allowing the user to feel more than just a master controlling his puppet through a sequence of continual button tapping.

We have already seen the evidence of this with the rise and fall of the Nintendo WII which when released was seen as revolutionary, however the shortcomings where quickly identifed.

Developers failed to produce games that could live up to the thrill of interactive movement, despite relatively sound technology within the WII hardware which was good enough to pick up your movements without any real problems.

The popularity of the WII quickly decreased when the best game was the standard WII Sports, a mandatory title included with all Nintendo WII purchases.

That says it all really.

The WII console went from becoming a success to a gaming software only witnessed in full flow at New Years eve for some family fun, a few laughs and even then it’s only used for about 15minutes before everyone has realised what a poor choice it was to get it out.

PlayStation and Xbox similarly reacted, although it was four years later, by bringing out both the ‘PlayStation Move’ and the ‘Xbox Kinect’, however similarly to the WII they have failed to maintain popularity.

Gamers are still in the standard gameplay mindset, happy to stick to the couch rather than jumping around around their living rooms, building up a sweat, something unimaginable to the stereotypical hardcore gamers.

To me, the developments in motion play gaming still offer a dissatisfactory experience, one that has the potential to be so much better, something that one day will be mastered, but that time isn’t now.

However, documents have leaked online surrounding the unconfirmed ‘Xbox 720’, which state the next-gen of gaming for Microsoft gamers will require the use of ‘an updated and improved version’ of the Kinect for the console to even operate.

The clever tactic from Microsoft means the initiative has now been placed on game developers to incorporate motion play more into their titles gameplay, instead of it becoming an unprepared after thought.

This could be the first step towards improved interactive gameplay or it could be an initial disaster as developers step into the relative unknown.

By Josh Wright